Skip to main content

Implement a ping server program using TCP socket

Implement a ping server program using a TCP socket



Server-side


import java.net.*;
import java.io.*;
import java.net.SocketException;
import java.util.*;
import java.lang.*;
class pingtcpserver
{
public static void main(String args[]) throws Exception
{
ServerSockets=null;
Socketsoc=null;
String smsg="";
PrintWriter pw;
try
{
s=new ServerSocket(5219);
System.out.println("Connecting with client ....... ");
soc=s.accept();
System.out.println("Connection Established");
BufferedReader brin=new BufferedReader(new InputStreamReader(soc.getInputStream()));
for(int i=0;i<5;i++)
{
pw=new PrintWriter(soc.getOutputStream(),true);
smsg=brin.readLine();
if(i==3)
Thread.sleep(100);
pw.println(smsg);
}}
catch(SocketException e)
{
System.out.println(e);
}
finally
{
s.close();
soc.close();
}}}




Client-side


import java.io.*;
import java.net.*;
import java.net.SocketException;
import java.util.*;
class pingtcpclient
{
public static void main(String args[]) throws Exception
{
Socketsoc=null; try
{
String str="";
String ip="127.0.0.1";
String cmsg="Ping Testing";
intsendcount=0,recvcount=0,lost=0;
long diff=0,avg=0,min=0,max=0,tottime=0;
soc=new Socket("localhost",5219);
BufferedReader in=new BufferedReader( new InputStreamReader(soc.getInputStream())); PrintWriter
pw=new PrintWriter(soc.getOutputStream(),true);
System.out.println("");
System.out.println("Pinging"+" "+ ip+" "+"with"+" "+cmsg.length()+" "+"bytes of data:");
System.out.println("");
for(int i=0;i<5;i++)
{
Date senddate=new Date();
sendcount=sendcount+1;
pw.println(cmsg);
str=in.readLine();
Date receivedate=new Date();
if (!str.equals(""))
{
recvcount=recvcount+1;
}
lost=recvcount-sendcount;
diff=((receivedate.getTime())-(senddate.getTime()));
if(recvcount==1)
{
min=diff;
}
tottime=tottime+diff;
if(diff<min)
{
min=diff;
}
if(diff>max)
{
max=diff;
}
avg=(tottime/recvcount);
if (diff > 2000)
System.out.println("Timeout");
else
System.out.println("Reply from "+ ip +": "+"bytes=" +str.length() +" "+"time<"+diff+ "ms TTL=128");
}//
for System.out.println("");
System.out.println("Ping statistics for "+ip+":");
System.out.println (" Packets: Sent = "+cmsg.length()+", Received= "+str.length() +", Lost= "+
lost+"("+(lost/sendcount)*100+"%loss),");
System.out.println("Approximate round trip times in milli-seconds:");
System.out.println(" Minimum= "+min+"ms, Maximum= "+max+"ms, Average= "+avg+"ms");
}//try
catch(Exception e)
{
System.out.println(e);
}
finally
{
soc.close();
}}}

Comments

Popular posts from this blog

SQL Injection

SQL Injection The SQL Injection is a code penetration technique that might cause loss to our database. It is one of the most practiced web hacking techniques to place malicious code in SQL statements, via webpage input. SQL injection can be used to manipulate the application's web server by malicious users. SQL injection generally occurs when we ask a user to input their username/userID. Instead of a name or ID, the user gives us an SQL statement that we will unknowingly run on our database. For Example - we create a SELECT statement by adding a variable "demoUserID" to select a string. The variable will be fetched from user input (getRequestString). demoUserI = getrequestString("UserId"); demoSQL = "SELECT * FROM users WHERE UserId =" +demoUserId; Types of SQL injection attacks SQL injections can do more harm other than passing the login algorithms. Some of the SQL injection attacks include: Updating, deleting, and inserting the data: An attack can mo...

List vs Tuple

List vs Tuple (Image by - Sharma Guides | Subham232330) List | |- Syntax :- [2,3,4] | |- Mutable :- Elements can be changed after creation. | |- Length :- Variable length. | |- Memory :- List takes more memory than a tuple. Tuple | |- Syntax :- (2,3,4) | |- Immutable :- Elements cannot be changed after creation. | |- Length :- Fixed length. | |- Memory :- It takes less memory than a list.

How To Make Symbols With Keyboard

HOW TO MAKE SYMBOLS WITH A KEYBOARD (Image By - Sharma Guides | Subham232330) Alt + 0153 :   ™  (trademark symbol) Alt + 0169 :   ©  (copyright symbol) Alt + 0174 :   ®  (registered trademark symbol) Alt + 0176 :   °  (degree symbol) Alt + 0177 :  ±  (plus-or-minus sign) Alt + 0182 :   ¶  (paragraph mark) Alt + 0190 :   ¾  (fraction, three-fourths) Alt + 0215 :   × (multiplication sign) Alt + 0162 :   ¢  (thecent sign) Alt + 0161 :   ¡  (upside down exclamation point) Alt + 0191 :   ¿  (upside down question mark) Alt + 1 : ☺ (smiley face) Alt + 2 :   ☻ (black smiley face) Alt + 15 :   ☼  (Sun) Alt + 12 :   ♀  (female sign) Alt + 11 :   ♂  (male sign) Alt + 6 :   ♠  (spade) Alt + 5 :   ♣  (Club) Alt + 3 :   ♥  (Heart) Alt + 4 :   ♦  (Diamond) Alt + 13 :   ♪  (eighth note...